Friday, 25 February 2011

Bulletstorm - Xbox 360 Review

BULLETSTORM
Formats: Xbox 360, PS3, PC
Format Reviewed: Xbox 360
Publisher: Microsoft
Developer: Epic / People Can Fly
Release Date: 25th February 2011
Score: 92%

Friday, 9 July 2010

Crackdown 2 - Xbox 360 Review

CRACKDOWN 2
Formats: Xbox 360, PS3, PC
Format Reviewed: Xbox 360
Publisher: Microsoft Game Studios
Developer; Ruffian Games
Release Date: 9th July 2010
Score: 85%

Back in 2007 when Crackdown was released, most people knew it simply as “that game what came free with the Halo 3 beta”. It was what they like to refer to as a “sleeper hit”, sidling into the market on the back of Microsoft’s biggest Xbox cashcow and taking everyone by surprise by actually not sucking at all. To be fair, it was the fact that Realtime Worlds’ little gem was really a rough diamond that endeared us all to it. It didn’t feel big budget, it didn’t feel pretentious, it was just a game that let you blow stuff up, jump over buildings and become addicted to collecting hundreds of little orbs. It never claimed to be anything else, and as a result was one of 2007’s best games and remains one of the 360’s most enjoyable breakout hits.

Friday, 29 January 2010

Mass Effect 2 - Xbox 360 Review

MASS EFFECT 2
Formats: Xbox 360, PS3, PC
Format Reviewed: Xbox 360
Publisher: EA
Developer: Bioware
Release Date: 29th January 2012
Score: 100%

Succession is a hard road to walk for the successful. I mean, for the try-hards in life it’s so much simpler: measure your failures, identify the necessary improvements, and apply a liberal amount of elbow grease to go that extra mile. But for life’s winners, that road gets longer and steeper with every step.

Saturday, 9 May 2009

Two Worlds - Xbox 360 Review

TWO WORLDS
Formats: Xbox 360, PC
Format Reviewed: Xbox 360
Publisher: SouthPeak Interactive
Developer: Reality Pump
Release Date: 9th May 2007
Score: 52%

I'm not much of a psychologist, but if there is one thing I know about the human condition, it's this: anyone can be made to believe anything. All it really takes is confidence, a few false promises and a large dose of hype. This is something that developers Reality Pump must know all too well, having somehow managed to convince the game-playing world that they were preparing to release an epic RPG masterpiece with Two Worlds...

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