Sunday 4 September 2011

Made of Win or Straight to Bin... Dark Souls

A lot of games split opinion on launch; even more split opinion during the pre-release hype when judgement is passed purely on leaked screens, hollow publisher PR waffle and the pedigree of the developer. In my new feature, Made of Win or Straight to Bin, I’ll attempt to balance the arguments for and against the biggest incoming games by presenting the five best reasons to be excited and not so excited about their release. First up is incoming dungeon crawler, Dark Souls.

2009’s Demon’s Souls is an awesome game, but upon release it divided the PS3 community down the middle with its contrast of incredible gameplay and knuckle-whitening difficulty. This October, From Software launch the “spiritual successor”, Dark Souls, as a multiplatform title and are hoping to recapture the same sense of online community and hardcore respect as they did with Demon’s Souls. But will it be any good? Let’s have a look…

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